En Garde

En Garde

ENGARDE

En Garde is a robotic installation where two industrial arms face each other in a continuous duel. Each holds a pool noodle, something soft, ridiculous, not meant for combat, and yet they block, strike, hesitate, and recover as if it matters. The scene sits somewhere between choreography and accident, between elegance and failure.

The movement isn’t authored in advance. It’s learned, but not cleanly. The robots are trained in a custom reinforcement learning environment, shaped by rewards that push them toward striking, dodging, staying just close enough. Over time they develop tendencies, rhythms, almost habits. They lunge too early, pull back too late, repeat gestures that almost worked. What forms is not a system of mastery, but a buildup of approximations.

The hardware carries this out in real space. Two arms moving along a shared axis, negotiating distance, misjudging it, correcting. Each action is the result of accumulated signals, simulation bleeding into the physical, decisions arriving slightly off. The performance holds together through this instability.

The machines are not executing a script. They are inside a loop, responding to each other, drifting, locking in, breaking apart again. The duel has no resolution. It continues, adjusting, repeating, wearing grooves into its own behavior.

This is not intelligence as precision. It’s intelligence as slop.

A system learning through excess, through near-misses, through repetition without closure. The work doesn’t resolve into clean movement or clear intention. It stays in that space where something is always about to happen, and never fully does.

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